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Key Rules You Must Understand Before Playing TowerX

TowerX looks simple at first, but it doesn’t behave like standard multiplier games. Every round depends on several fixed rules shown in the interface, and knowing them early helps you protect your balance. Many players in India check the rules on https://indian.1xbet.com/en/slots/game/123732/towerx before placing their first rupee because TowerX uses a cost system that multiplies fast. Since the structure is unusual, let’s move through the rules in a clear way so nothing catches you off guard.

To keep everything clear, let’s break these rules into several points:

Bet cost is always ×100

Your selected bet is not the final amount. TowerX charges 100× the number you choose. If you set 50 DMO, the total cost becomes 5000 DMO. This rule applies in every round, including autoplay and bonus buys. Missing this detail can drain a small balance in a few seconds.

Multipliers depend on specific house types

Each building has its own multiplier range. Suburb houses give 1×–5×, city houses go to 10×, green houses reach 40×, elite houses offer 50×–90×, and neon houses jump up to 100×–1000×. TowerX calculates the final X by adding the houses you hit. Because these values differ so much, players often track which houses appear most often before raising bets.

The maximum multiplier is fixed at 5000×

The game stops at 5000×, and no result can go beyond it. Even if the houses could combine for more, TowerX will lock the round once the top limit is reached. This prevents unpredictable spikes and keeps rounds controlled.

Autoplay follows strict stop rules

Autoplay lets you pick 5, 10, 20, 50, or 100 rounds. You can add limits like stopping if a single win passes a set amount or if your balance drops by a chosen number. These controls are useful for players on 1xBet who prefer quick rounds with pre-set caps instead of clicking manually.

Disconnection rule finishes the round automatically

If you disconnect while a round is active, the game still completes it. If autoplay was active, it closes the round and disables autoplay. This prevents stuck bets or half-finished rounds.

RTP is set at 96%

TowerX follows a 96% RTP, which is common for multiplier-based titles. It doesn’t guarantee results and doesn’t react to skill or speed. All outcomes come from chance only.

How to Begin Your First TowerX Round the Right Way

When you load the game, the layout is clear. You get the bet panel at the bottom, the countdown in the center, and the “Place Your Bets” line above the house. The setup matches the version on 1xBet, and the countdown forces quick decisions. Every button affects the total cost because TowerX multiplies all bets by 100, so even a small change becomes a big number.

As the timer drops from 5 seconds, you see the house, the yard, and the multiplier list on the left. Still, your attention stays on the bet panel. The plus/minus keys adjust the base stake, while the 100× Buy Bonus button jumps straight into an expensive round. Since TowerX moves fast, your early actions decide how long your balance survives.

Before the round starts, make sure you follow this short checklist:

This makes simple tactics easier to apply. Many players in India start with low bets and study patterns before increasing stakes. Autoplay works best with strict limits that stop on a strong win or a balance drop. The bonus buy is safer once you know how neon houses push the total X. Manual play helps you adjust bets calmly, and raising your stake by 10–20 DMO at a time lets you test TowerX without burning through your balance.

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